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java.lang.Objectorg.sandev.ui.structs.ScreenStruct
A screen is a single logical application display. This could be a GUI screen, a web page, a text screen display etc.
A screen consists of a zero or more links (these are forms, hyperlinks etc) together with security and rendering template overrides. The default security and templates are inherited from the SandUI.
| Field Summary | |
protected LinkStruct[] |
links
The links to display on this screen. |
protected java.lang.String |
name
A unique name identifying this screen. |
protected int |
primaryFormIndex
The index of the link which functions as the primary form for the screen. |
protected int |
security
The display transmission security for this screen. |
protected java.lang.String |
template
The name of the rendering template. |
| Constructor Summary | |
ScreenStruct()
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| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
protected java.lang.String name
protected java.lang.String template
protected int security
enumerated constant values:
_DEFAULT = 0_SECURE = 1protected LinkStruct[] links
protected int primaryFormIndex
| Constructor Detail |
public ScreenStruct()
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